/* C demo code */ #include
#include
#include
#include
#include
#include
#include
typedef struct { void* arg_socket; zmq_msg_t* arg_msg; char* arg_string; unsigned long arg_len; int arg_int, arg_command; int signal_fd; int pad; void* context; sem_t sem; } acl_zmq_context; #define p(X) (context->arg_##X) void* zmq_thread(void* context_pointer) { acl_zmq_context* context = (acl_zmq_context*)context_pointer; char ok = 'K', err = 'X'; int res; while (1) { while ((res = sem_wait(&context->sem)) == EINTR); if (res) {write(context->signal_fd, &err, 1); goto cleanup;} switch(p(command)) { case 0: goto cleanup; case 1: p(socket) = zmq_socket(context->context, p(int)); break; case 2: p(int) = zmq_close(p(socket)); break; case 3: p(int) = zmq_bind(p(socket), p(string)); break; case 4: p(int) = zmq_connect(p(socket), p(string)); break; case 5: p(int) = zmq_getsockopt(p(socket), p(int), (void*)p(string), &p(len)); break; case 6: p(int) = zmq_setsockopt(p(socket), p(int), (void*)p(string), p(len)); break; case 7: p(int) = zmq_send(p(socket), p(msg), p(int)); break; case 8: p(int) = zmq_recv(p(socket), p(msg), p(int)); break; case 9: p(int) = zmq_poll(p(socket), p(int), p(len)); break; } p(command) = errno; write(context->signal_fd, &ok, 1); } cleanup: close(context->signal_fd); free(context_pointer); return 0; } void* zmq_thread_init(void* zmq_context, int signal_fd) { acl_zmq_context* context = malloc(sizeof(acl_zmq_context)); pthread_t thread; context->context = zmq_context; context->signal_fd = signal_fd; sem_init(&context->sem, 1, 0); pthread_create(&thread, 0, &zmq_thread, context); pthread_detach(thread); return context; } /* C++ demo code */ #include
#include "mystuff/util.h" namespace { enum Enum { VAL1, VAL2, VAL3 }; char32_t unicode_string = U"\U0010FFFF"; string raw_string = R"delim(anything you want)delim"; int Helper(const MyType& param) { return 0; } } // namespace class ForwardDec; template
class Class : public BaseClass { const MyType
member_; public: const MyType
& Method() const { return member_; } void Method2(MyType
* value); } template
void Class::Method2(MyType
* value) { std::out << 1 >> method(); value->Method3(member_); member_ = value; } /* This is a longer comment That spans two lines */ #import
@implementation YourAppDelegate // This is a one-line comment - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions{ char myString[] = "This is a C character array"; int test = 5; return YES; } /* C# demo code */ using System; namespace Example { ///
/// Represents a person employed at the company ///
public class Employee : Person { #region Properties ///
/// Gets or sets the first name. ///
///
The first name.
public string FirstName { get; set; } #endregion ///
/// Calculates the salary. ///
///
The grade. ///
public decimal CalculateSalary(int grade) { if (grade > 10) return 1000; return 500; } } }